Integrations
Integrations Overview: Blender, Unity, Unreal
Send and receive scenes between WorldEngen and external 3D apps.
WorldEngen connects to external 3D software through transport plugins.
- Send scenes to Blender/Unity/Unreal
- Receive scenes back into WorldEngen
- Spawn assets and issue commands via prompts
- Keep work synchronized across tools
Plugin Status
Open Settings to view Plugin Status:
- Red = not connected
- Green = active connection
ℹInfo
WorldEngen connects to only one instance of each app (Blender, Unity, Unreal) if multiple versions run simultaneously.
Essential Commands
Sending scenes:
- "Send scene to Unity"
- "Send scene to Unreal"
- "Send scene to Blender"
Receiving scenes:
- "Receive scene from Unity"
- "Receive scene from Unreal"
- "Receive scene from Blender"
Blender also includes a dedicated add-on button for returning scenes to WorldEngen.
Controlling External Apps via Prompts
Use the format: "Using [App], <your instructions>"
Examples:
- "Using Unity, add a point light above the lamp object."
- "Using Unreal, add a camera actor at [0,0,0]."
- "Using Blender, rotate the table by 90 degrees."
Install the appropriate plugin to get started:
