Integrations

Integrations Overview: Blender, Unity, Unreal

Send and receive scenes between WorldEngen and external 3D apps.

WorldEngen connects to external 3D software through transport plugins.

  • Send scenes to Blender/Unity/Unreal
  • Receive scenes back into WorldEngen
  • Spawn assets and issue commands via prompts
  • Keep work synchronized across tools

Plugin Status

Open Settings to view Plugin Status:

  • Red = not connected
  • Green = active connection
Info

WorldEngen connects to only one instance of each app (Blender, Unity, Unreal) if multiple versions run simultaneously.

Essential Commands

Sending scenes:

  • "Send scene to Unity"
  • "Send scene to Unreal"
  • "Send scene to Blender"

Receiving scenes:

  • "Receive scene from Unity"
  • "Receive scene from Unreal"
  • "Receive scene from Blender"

Blender also includes a dedicated add-on button for returning scenes to WorldEngen.

Controlling External Apps via Prompts

Use the format: "Using [App], <your instructions>"

Examples:

  • "Using Unity, add a point light above the lamp object."
  • "Using Unreal, add a camera actor at [0,0,0]."
  • "Using Blender, rotate the table by 90 degrees."

Install the appropriate plugin to get started: