Visual Development
Edit and Restyle Images
Edit for precise changes; Restyle for global mood/style changes — before you go to 3D.
Before converting anything to 3D, it's often worth polishing your images.
Edit vs Restyle (Decision Rule)
- Use Edit when you want targeted changes to specific elements
- Use Restyle when you want to change the overall look/mood while keeping composition
Edit Images (Precise Changes)
Typical Use Cases
- Fix colors, materials, or artifacts
- Remove or add a prop
- Adjust a specific lighting element
How to Start
- Right-click an image → Edit Image (or drag it into chat)
- Describe exactly what to change
- Specify what must stay the same
Example
"Edit @generated/images/assassin_thief_medieval_realistic_53be.png with the following edits:
- Make his coat pure black, with a matte leather look
- Keep his pose, camera angle, and background exactly the same"
Advanced Edit: Use Another Image as Reference
"Edit @path/to/image.png with the following edits:
- Put the dagger in his hand Using @path/to/dagger_image.png"
Restyle Images (Global Style/Mood)
Great For
- Switching art style (painterly → 3D render, etc.)
- Day → night, sunny → rainy, cozy → horror
- Matching a project lookbook
How to Restyle
- Right-click an image → Restyle Image
- Describe target style + mood
- Call out what must stay the same (pose/layout/camera)
Example
Restyle the image @generated/images/assassin_thief_medieval_realistic_53be.png with the style: hyper-realistic 3D at night, lit by warm lanterns, rich detailed textures, cinematic contrast. Keep the character pose and building layout the same.
