Core Workflows

Asset-First Workflow

Skip the greybox, jump straight into generating assets and placing them into scenes.

The Asset-First Workflow lets you assemble scenes directly with assets β€” often faster than layout-first work.

Default Scene

Every new project starts with a default scene file called scene.glb. This is the starting stage for placing models and building your world.

Send a 3D Model Into Your Scene

  1. Select the desired 3D model from the Project panel
  2. Use a chat command to place it in the scene

Command template:

Send @<model name> to @<scene name>

Example:

Send @generated/models/gothic_bed_left_8a4d_abd4.glb to @scene.glb

Adjust Placement

Once a model appears in the viewport, you can:

  • Orbit, pan, and zoom to inspect it
  • Apply transform tools (move/rotate/scale)
  • Issue chat commands like:
    • "Move the bed 2 meters to the right"
    • "Rotate the bed so it faces the window"
πŸ’‘Tip

Block in an entire scene quickly by repeating: send β†’ adjust β†’ iterate.