Core Workflows
Asset-First Workflow
Skip the greybox, jump straight into generating assets and placing them into scenes.
The Asset-First Workflow lets you assemble scenes directly with assets β often faster than layout-first work.
Default Scene
Every new project starts with a default scene file called scene.glb. This is the starting stage for placing models and building your world.
Send a 3D Model Into Your Scene
- Select the desired 3D model from the Project panel
- Use a chat command to place it in the scene
Command template:
Send @<model name> to @<scene name>
Example:
Send @generated/models/gothic_bed_left_8a4d_abd4.glb to @scene.glb
Adjust Placement
Once a model appears in the viewport, you can:
- Orbit, pan, and zoom to inspect it
- Apply transform tools (move/rotate/scale)
- Issue chat commands like:
- "Move the bed 2 meters to the right"
- "Rotate the bed so it faces the window"
π‘Tip
Block in an entire scene quickly by repeating: send β adjust β iterate.
