Changelog

Track all the updates, improvements, and fixes to the WorldEngen.

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Version 0.3.8

Feature

  • Panoramic image viewer with panoramic/flat view switch
    Added panoramic image viewer support and options to switch between panoramic and flat viewing.
  • Add multiple objects to a scene via prompt template
    Added prompt-template support to add multiple objects without custom instructions: "Add /path/to/object1.glb, /path/to/object2.glb, /path/to/object3.glb to the scene".
  • 3D generation support for polycounts below 40k
    Added ability to generate 3D models with polycounts lower than 40k.
  • Panoramic image download for generated Gaussian splats
    Added additional panoramic image downloads for generated Gaussian splats.

Improvement

  • Updated help menu user tour content
    Updated help menu user tour content, descriptions, and screenshots.
  • Reduced scene editing damping for better performance
    Improved scene editing performance by reducing damping.
  • More detailed asset generation error details
    Asset generation now returns more detailed error information (for example content restrictions).
  • Improved vegetation 3D generation quality
    Improved 3D model generation for vegetation text prompts and image-based inputs.
  • Reduced floor terrain and complex wall polycount to 10k
    Reduced polycount of generated floor terrains and complex walls to 10k.

Bug Fix

  • Style guide file validation fix
    Fixed issues when a referenced style guide is not actually a file (for example missing style guides and related cases).

Desktop App Updates

  • Multi-file selection support (delete all, drag-and-drop to chat, add to scene, and move files)
    Added multi-file selection workflows including delete all, drag-and-drop to chat, add to scene file, and move files.
  • Auto-install and auto-upgrade Blender add-on
    Added automatic installation and upgrading of the Blender add-on for auto-downloaded Blender instances.
  • Direct scene.glb editing in Blender from context menu
    Added ability to edit scene.glb in Blender directly via right-click context menu. Updates can be saved using the plugin button "Send Scene to WorldEngen".
  • Thinking process loading text
    Added loading text for the thinking process.
  • Deep links to specific Help & Learn sections
    Added links that land on specific sections of the Help & Learn page.
  • Per-project chat history storage
    Chat history is now stored within each project folder.

Version 0.3.7

Feature

  • Create floor from image
    Added support for creating a floor from an image. Prompt template: "Create a floor from <path to image>".
  • Create walls from image
    Added support for creating walls from an image. Prompt template: "Create a wall from <path to image>".

Improvement

  • More detailed reporting for local task execution
    Added more detailed reporting of tasks running on the local machine.
  • Upgraded 3D model generation from image, multi-view image, and text
    Improved 3D model generation quality and reliability across image, multi-view image, and text workflows.

Bug Fix

  • Prevent accidental app close during active generation
    The app now prevents closing while there is an active generation in notifications.

Desktop App Updates

  • Quick preview of media assets while viewing scene.glb
    Added quick media-asset preview support while viewing scene.glb.
  • Help menu and help guide system
    Added a help menu and help guide system.
  • Close notifications panel when clicking away
    Notification panel now closes when users click away.

Version 0.3.6

Feature

  • Save camera pose per SPZ file
    Added per-file camera pose persistence for SPZ files.
  • SPZ viewer orientation flip control
    Added a flip orientation button in the SPZ viewer.

Version 0.3.5

Feature

  • Drag-and-drop GLB behavior in edit mode
    Dropped GLB objects are added at the current cursor position in edit mode.
  • Drag-and-drop GLB behavior in view mode
    Dropping a GLB in view mode switches to edit mode and adds the object to the scene center.
  • Advanced Create 3D Model polygon count selector
    Added a right-click option to select polygon count before sending a 3D model prompt to chat.
  • Panoramic Gaussian splat generation and viewing
    Added support to generate panoramic Gaussian splats from text prompts and images, with viewer controls for rotation and movement.
  • Panoramic image generation from image input
    Panoramic image generation now supports using another image as input (approximately 5 minutes runtime).
  • Discard Changes and Undo in scene edit mode
    Added Discard Changes and Undo support for scene files in edit mode.

Improvement

  • Default style guide now applied to skybox generation
    Skybox generation now uses the configured default style guide (custom style guide selection for this flow is not yet available).
  • Auto-generated file names shortened
    Auto-generated file names are now capped at 3 words instead of 4.

Bug Fix

  • Auto-set Style Guide.txt for new projects
    Fixed default style guide behavior to auto-set Style Guide.txt when starting a new project.
  • Startup error message fix
    Fixed an erroneous error message displayed on app startup.
  • Scene context menu close behavior
    Right-click context menu in scene files now closes when users click elsewhere.
  • Auto top-up payment error fixes
    Fixed errors related to failed auto top-up payments.

Desktop App Updates

  • Create project flow in-app
    Users can now choose a location and enter a project name directly in the app.
  • Open project flow in-app
    Users can open an existing project by selecting it through Windows File Explorer.
  • External chat links open in default browser
    Links from chat responses now open in the default external browser.
  • Accessibility controls for scene.glb in scene and edit modes
    Added accessibility buttons in both scene view and edit mode for scene.glb.
  • Removed auto-save for scene.glb
    Removed auto-save behavior for scene.glb.
  • Manual save for scene.glb with unsaved-changes safeguards
    Implemented manual save for scene.glb and prevents tab closure when unsaved changes exist.

Version 0.3.4

Feature

  • Guidance for unsupported actions
    Added ability to detect unsupported actions and respond with guidance toward supported workflows related to the user request.
  • Multi-view image support for 3D model generation
    Added support for multi-view image inputs. Prompt template: "Create a 3D model. Front view: /path/to/front.png, Back view: /path/to/back.png, Left view: /path/to/left.png, Right view: /path/to/right.png". Requires a front image plus at least one additional viewpoint. Viewpoints can also be inferred from descriptive filenames (for example image_front.png).
  • Text-to-image generation with image reference
    Added ability to create a new image from a text prompt while using another image as a reference.
  • Image restyle using image reference
    Added ability to restyle an image by using another image as a reference.

Improvement

  • 0.3.3 parity note
    Version 0.3.3 only included minor logging updates and was otherwise functionally equivalent to 0.3.2.
  • Better action differentiation in system routing
    Improved differentiation between unsupported full-scene creation vs supported 3D-model creation, and between image-restyle vs image-editing requests when styling instructions are included.
  • Extended 3D model download timeout
    Extended timeout for downloading 3D models from 5 minutes to 20 minutes.
  • Style guide color naming update
    Adjusted style-guide generation from images to use descriptive color names rather than hex values.

Bug Fix

  • Style-guide image extension validation
    Added file extension checks for style-guide image workflows to prevent failures when users provide an image as a style guide.

Desktop App Updates

  • Expired grants scanner for trial-credit auto top-up
    Added an expired grants scanner job to trigger auto top-up for expiring trial credits.
  • New project window functionality
    Added new project window functionality.
  • Open URLs in external applications
    Added support for opening URLs in external applications.

Version 0.3.2

Feature

  • Guidance for unsupported actions
    Added the ability for the system to provide guidance when users attempt unsupported actions.
  • Faster “add object to scene” workflow (no custom instructions)
    Added a faster “add object to scene” workflow when no custom instructions are provided. Trigger via prompt template: "Add @path/to/model.glb to the scene".
  • 3D viewer: manual edit mode for scene.glb
    Implemented a manual edit mode for scene.glb that matches the previous 3D model editor behavior. Must be explicitly enabled via the “Edit” button in the 3D viewer. Note: All other 3D models currently support view-only mode only.
  • Image editing: edit an image using another image as input
    Added the ability to edit an image using another image as input. Trigger via prompt template: "Edit image @path/to/image.png with the following edits: (custom instructions) using @path/to/another/image.png". Best suited for embedding a specific object from one image into another (for example placing a specific sword into a character’s hands).

Improvement

  • System & stability improvements
    General system updates to improve error handling, result parsing, tracing, and overall stability.
  • Updated default polycount to 100k
    Updated default polycount to 100k.
  • 3D viewer: default view-only mode for scene.glb
    Implemented a default view-only mode for scene.glb. Transforms cannot be edited in view-only mode. The P key still toggles object labels for clarity.
  • 3D viewer: optimized rendering performance
    Rendering optimized for improved memory usage and runtime performance.

Bug Fix

  • Fix for local server timeouts during long Blender downloads (0.3.1 → 0.3.2)
    Version 0.3.1 was functionally the same as 0.3.2, except it was missing a fix for local server timeouts that could occur when Blender took too long to download. This fix is included in 0.3.2.
  • 3D viewer: removed axis flickering
    Removed axis flickering in the 3D viewer.

Desktop App Updates

  • Background plugin status checker with UI indicators
    Added a background plugin status checker with UI indicators in the system panel.
  • Plugin validation before sending assets/scenes via right-click menu
    Added plugin status validation before sending assets or scenes via the right-click menu.
  • Improved UX when required plugin is missing
    If a plugin is not enabled and a user attempts to send an asset or scene, a UI pop-up is shown with brief instructions on how to get and install the required plugin.
  • Blender updated to 5.0.0 (from 4.5.3)
    Updated default Blender version from 4.5.3 to 5.0.0, with automated cleanup of the old Blender version after upgrade.

Version 0.3.0

Feature

  • Image-kit creation with custom instructions
    Added support for custom instructions in image-kit creation. Custom instructions are limited to image-kit operations and do not support non-image-kit file-management requests.

Improvement

  • Cross-machine workflow isolation for multi-activity operations
    Updated systems so workflows with multiple activities (for example upload/download) stay on the same originating user machine.
  • Improved logging and handling for scene and layout-generation actions
    Improved handling and logging for scene editor actions (add/remove/replace/modify objects, apply textures to floor/wall) and 3D greybox scene generation from layout flows, with more detailed results and error reporting.

Bug Fix

  • Variable-resolution textures for model optimization
    Added variable-resolution textures to optimized-model workflows, intended to fix errors where 3D models could not be optimized.

Breaking Change

  • Forced update required
    This release is a breaking change and users are required to update.

Desktop App Updates

  • Automatic default style guide setup for new projects
    Automatically sets the default style guide when a new project is created.
  • Thumbs up/down feedback dialog
    Added thumbs up/down controls with a feedback dialog box.

Version 0.2.4

Feature

  • Tencent 3D 3.0 models officially supported in the main Asset Manager Agent
    Image-to-3D and text-to-3D generation using Tencent models are now first-class, stable features. No more experimental flag required. This is the best performing model worldwide and we are the only ones who offer it in North America.
  • Emoji indicators for generation tasks
    Clear visual signals help you instantly understand what task the agent kicked off.
  • Approve / Ignore support
    You can now approve or ignore outputs directly through chat. (Still early, especially with long filepaths in message history.)

Improvement

  • Default Style Guide now automatically used in text-to-image
    Ensures consistent visual direction across all generated images with zero extra steps.
  • Improved “Create Style Guide from Image”
    Now focuses on extracting the signature vibe of your reference rather than literal objects or characters. Better for production style consistency.

Bug Fix

  • Restyle Image reliability fixes
    Improves stability when restyling images that previously caused errors.
  • Race condition fixes when setting projects
    Improves task stability during rapid file or project switching.

Desktop App Updates

  • Search chat history
    One of the most requested features. You can now instantly search through previous conversations for commands, prompts, or output details.
  • Polycount slider always visible
    Previously hidden behind an experimental toggle, the slider is now in the main Settings menu so it’s always accessible.
  • Safer project setup (Send button disabled during initialization)
    Prevents the “error aborted” messages caused by sending too early. Major quality-of-life win.
  • Updated right-click Image Kit workflow
    No more auto-send — prepares for upcoming custom instructions and gives users more control over generation.
  • Drag-and-drop fixes
    Reorganizing files no longer triggers unwanted folder auto-opening.
  • Sign-out / re-login improvements
    Log out from the web UI and back in without leaving or refreshing the page.
  • Race condition fixes for project switching
    Reduces flaky behavior during project changes and rapid switching.
  • More interactive startup progress bar
    Added clearer visual feedback during launch for smoother onboarding.

Version 0.2.1

Feature

  • Generate Style Guides from Images
    You can now create a style guide directly from an image or image description. Example: "Create a style guide from @path/to/image.png."
  • Use Style Guides for Image Generation
    WorldEngen can now reference a specific style guide during text-to-image generation. If none is specified, the system automatically selects the largest text file as the default style guide.
  • 3D File Format Conversion
    Added support for converting between multiple 3D file formats (.glb, .fbx, .obj, .usd, .usdz, .usda, .usdc, .ply, .stl, .blend). Note: Some data loss may occur when converting between incompatible file types (for example, .glb → .stl).

Desktop App Updates

  • Smart Tab Bar
    Tabs now support temporary file previews (similar to VS Code). Single-click a file to open it in preview mode; preview tabs display in italics.
  • Resizable Chat Box
    Adjust the chat box height to suit your workspace.
  • Image Zoom
    Zoom in and out of images for better inspection.
  • 3D Model Conversion Menu
    Added a new "Convert To" option in the right-click menu to easily convert models between GLB, FBX, OBJ, and USDZ formats.

Version 0.2.0

Improvement

  • New content added to "Generating 3D Models"
    A short video was added to demonstrate how to remove floors for AI generated 3D models.
  • New content added to "Shortcuts, Tips & Tricks"
    A short video was added to demonstrate how to remove floors for AI generated 3D models.

Version 0.1.0

Feature

  • New section "Asking for Help"
    A new helper agent was added to WorldEngen that helps you work on projects by answering your questions.

Improvement

  • Note added to "Connecting to External Apps" Section
    WorldEngen connects to only one instance of each app (Blender, Unity, Unreal) if multiple versions are open.