Getting Started
Welcome to WorldEngen
An agentic 3D editor that helps you go from concept → assets → scenes faster, with AI agents that follow your direction.
What is WorldEngen?
WorldEngen is an agentic 3D editor that combines AI-assisted media generation with scene assembly — plus optional live connections to Blender, Unity, and Unreal.
What you can do in WorldEngen
- Set an art direction with a Style Guide
- Generate concept art and iterate quickly
- Extract objects from concept art using Image Kits
- Convert images into 3D models (including multi-view workflows)
- Assemble a scene in the viewport using chat commands + tools
- Round-trip with external apps via transport plugins (Beta)
Why we built WorldEngen
We built WorldEngen to free creatives from repetitive production work so they can focus on vision — accelerating the full 3D pipeline from early ideas to finished scenes, without losing creative control.
Get Started
| Quick Start (10 min) — Build your first coherent scene loop: style → concept → 3D → scene. | Core Workflows — Greybox workflow vs asset-first workflow, and when to use each. |
| Style Guides — Keep visuals consistent across concepts and assets. | Integrations — Send/receive scenes and control external apps through prompts. |
💡Tip
Start here: Quick Start: Your First Win in ~10 Minutes. It's the fastest way to understand the "one clean loop" of WorldEngen.
